Pricing

Indie Starter

$40/mo

Builds small projects for solo or small indie teams.

  • 2 CPU Cores
  • 8 GB Memory
  • 256* GB Storage
  • 1000 Job Minutes (about 20-60 builds)
Easy to Setup
Fully Customizable
Upload to App Stores
Windows Operating System**

Professional

$180/mo

For professional studios with larger projects.

  • 4 CPU Cores
  • 16 GB Memory
  • 512* GB Storage
  • 3000 Job Minutes (about 120-360 builds)
All Indie Starter Features
+
Supports Larger Projects
+
Professional Support

Enterprise

Customized Plan

For large studios with multiple projects.

  • Multiple Runners
  • Custom CPU Cores and Memory
  • Custom Storage
  • Custom Job Minutes
All Professional Features
+
Professional installation
+
Multiple Runners
+
Release Management
+
Optional On-Prem Setup

What’s included

Every plan includes persistent Buildalon runners optimized for Unity builds, along with GitHub Actions workflow setup to automate build, test, and deployment steps.

  • Unity build automation for Windows, Android, iOS, macOS, and WebGL.
  • Build caching to reduce build times across runs.
  • Automated deployment support for major stores and distribution channels.
  • Team onboarding and workflow guidance on Discord.

Pricing FAQ

Can I upgrade or downgrade?

Yes — you can change runner plans as your project grows.

Do you support macOS and Ubuntu?

Yes — contact us for platform-specific runner pricing.

How do job minutes work?

Your job starts when a Buildalon runner picks up your job. When it finishes, the total job minutes are counted (rounded up). If you run out of minutes, a runner will not pick up the next job.

* Includes storage used by Windows and pre-installed development software.

** Prices are for Windows runners. Contact us for pricing on MacOS or Ubuntu runners.

Learn how Buildalon runners work in the build workflows guide.

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